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    Featured
    • The music of Unbroken: Path to Redemption. An interview with Brandon Roberts.

      Zdravko Djordjevic
      October 3, 2018
      Composers, Featured, Film Audio
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    • The music behind SuperMansion. An interview with composer Kurt Oldman.

      Zdravko Djordjevic
      September 19, 2018
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      Zdravko Djordjevic
      September 5, 2018
    • Behind The Music of Teen Titans Go Movie. An interview with composer Jared Faber.

      Zdravko Djordjevic
      August 22, 2018
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    • 4.2

      Balkan Ethnic Orchestra review

      Adam Lukas
      June 3, 2018
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    Recent
    • 4.0

      Ventus Ocarina Review

      Adam Lukas
      January 26, 2018
    • 4.5

      Ultrasonic Dry Ice review

      Zdravko Djordjevic
      December 29, 2017
    • 5.0

      Spitfire Audio’s Hans Zimmer Percussion review

      Anže Rozman
      December 8, 2017
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Tagged Sound Design

Home
Sound Design

Foley in Alien: Isolation & Gears of War: Ultimate Edition

Zdravko Djordjevic
December 16, 2016
Game Audio
This GDC 2016 talk from Creative Assembly's Bryon Bullock and Audiobeast's Steve Whetman covers how these two audio directors used foley work to create tension and atmosphere for Alien: Isolation, and bring the creatures and characters from Gears of War: Ultimate Edition to life with weight and power.

How to create tropical beaches and atmospheres

Zdravko Djordjevic
December 12, 2016
Game Audio, Tutorials
A 15-minute tutorial on how to create tropical beaches and atmospheres.
4.6

Keepforest – Evolution: Dragon Review

Martin Krause
November 28, 2016
Reviews, Sample library reviews
Brand-new sample library developer Keepforest recently announced their very first product: Evolution: Dragon – and I got the rare chance to give it a test drive before it's even officially released (release dat... Read More...

Recording Roller Coasters with Watson Wu

Zdravko Djordjevic
November 22, 2016
Game Audio
Take a look at the behind the scenes of recording a roller coaster and other goodies with Watson Wu.

The cinematic sound design of The Last of Us. An interview with Mike Niederquell

Zdravko Djordjevic
November 16, 2016
Featured, Game Audio, Sound Designers
In this interview we talk to Mike Niederquell about his work on The Last of Us and touch on his other work as well. Check out the interview.

The Sound of Battlefield 1

Zdravko Djordjevic
November 4, 2016
Game Audio
Great podcast found on SoundWorks Collection. Attention soldier! In this episode we talked with Lead Sound Designer Andres Almstrom and Audio Director Bence Pajor from EA Dice studios located in Stockhol... Read More...

Super Slow Motion Sound Design with Emily Halberstadt

Zdravko Djordjevic
October 25, 2016
Featured, Film Audio
Thanks to the Reaper Blog we got a great sound design video on how Emily Halberstadt created the super slow motion sounds for Smarter Every day.

Audio Imperia releases Traveler Aurus

Zdravko Djordjevic
October 18, 2016
News, Sample library releases, Soundware news
AUDIO IMPERIA's Traveler Aurus is the first instrument in their new "Traveler" series, produced by composer and sound designer Dylan Jones. The Traveler series follows an adventurer across the universe to un... Read More...

Akash Thakkar’s The Sound of Hyper Light Drifter

Zdravko Djordjevic
October 7, 2016
Featured, Game Audio
Check out the wonderful sound design techniques from Akash Thakkar, a sound designer from Hyper Light Drifter.

Ben Burtt 2016 CayFilm Workshop

Zdravko Djordjevic
September 5, 2016
Featured, Film Audio
Sound Effects master and multiple Oscar winner, Ben Burtt shares some amazing stories about Star Wars and other films he has worked on.
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Latest reviews

  • Balkan Ethnic Orchestra review

    Adam Lukas
    June 3, 2018
    1
    4.2
  • Ventus Ocarina Review

    Adam Lukas
    January 26, 2018
    2
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  • Ultrasonic Dry Ice review

    Zdravko Djordjevic
    December 29, 2017
    3
    4.5

About Us

The Audio Spotlight is a hub that highlights composers, sound designers and other audio professionals from around the world, provides you with behind the scenes footage from game and film industry and keeps you up-to-date with the latest sample libraries and job opportunities.
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